Support platforms

Desktop


Movements
Name
Input 1
Input 2
Notes
1
Forward/Backward
Up/Down
W/S
2
Turn right/left
Right/Left
3
Crab right/left
ALT+Right/Left
A/D
4
Climb Up/Down
ALT+Up/Down
E/X (Q/E? Q/W?)
5
Speed Boost
SHIFT
There are no rows in this table
Cameras
Column 1
Input 1
Input 2
Notes
1
Gaze
right click + drag
Scroll Wheel Click + drag
2
Goto Camera
0-9
maybe should seperate goto and create camera, for example:
set cam 1
set cam 2
set cam 3
set a new position for cam1
if we had create camera with a shift + 0-9 we could use that also for re-set cam

v: Pelle actually split Goto/Create behaviors using “Alt” key. let’s keep that way ?
3
Create/overwrite Camera
ALT+”0-9”
4
Goto Player
F1-F10
5
Look at player
[ - ]
6
Zoom
SHIFT+Scroll wheel
ideally scroll wheel but we could do SHIFT + scroll up/down. Can also do -/+ v: changed
7
Cinematic mode (?) Hide UI & Lock Gaze on/off
Double right click
i think this needs to be prioretised and more discoverable, what about double left click or left click on empty space
There are no rows in this table
Menus
Column 1
Input 1
Input 2
Notes
1
Toggle UI
ALT+M
why L? maybe M for menus? changed
2
Hub
ESC
3
Console
SHIFT+TAB
4
Library Search
ctrl+F
No way.... we need space for other things, lets just use control F like every other software
5
Radial Menu
tap right click
6
Toggle Fullscreen
F11
7
New World
Ctrl+N
8
Save
Ctrl+S
There are no rows in this table

Interact / Grab / Select
Column 1
Input 1
Input 2
Notes
1
Interact
left click + drag
2
Rotate
R
3
Move
G
could add moving back and forth with up/down arrows
4
Select/Deselect
ctrl + left click on a block
5
Deselect All
ctrl + left click in the void?
6
Scale
T
There are no rows in this table

Basic Navigation:

Arrows: Move forwards or backwards. The left arrow is also used to move around.
WASD: Alternate keys to navigate around.
Shift: Move downwards.
Space Bar: Ascend or move upwards.

User Interface & Library:

Alt-L: Toggle (hide/unhide) the User Interface (UI).
Esc: Access the Hub.
Tab: Open the Library (in its early stages and not the main focus for the first sprint).

Camera Controls:

Numbers (2-0): Set or snap to a camera anchor. These are predefined viewpoints. Pressing a number will either create a new anchor where you are or snap your viewpoint to an existing position.
Alt + Number: Update the camera anchor to your current viewpoint.

Additional Menus and Functions:

E: Opens the radial menu.


SCROLL (ZOOM BY DEFUALT (+ ALT SHOULD LOOK AROUND)
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