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1
Acct UI: Music on/off toggle button graphics displaying backward
2
It doesn’t show the current state of the music. Confusing users why the button shows it off, but the music is still playing.
2
Acct UI: No error state for incorrect username or password
2
3
Acct UI: No confirmation when logged in
2
I added a logged in message, and a timer to close the login form.
4
Town Home: Hidden stairs go nowhere. Crashes game
2
removed
5
Portraits: Bishop Character looks like a rook.
2
6
Movement UI can get misaligned with tiles
2
7
Door top cuts off top of piece
2
8
Audio: Possible to get multiple tracks playing at once
2
9
Well battle: Possible to get 2 fayette knights
2
10
Camera: ocassionally zooms out when entering dialog
2
i didn’t change the formula, but prevented the dialogue from zooming out if it was going to.
11
Item Branch: Sam’s head is cut off after cutscene
2
12
possible to break movement UI by returning to old map?
2
13
Castle: users able to walk on tile above western door
1
14
Castle: Bishop cannot enter all doors
1
I dont know if I call this a bug.
15
Menu Button allows UI to appear during dialog
1
Any expected behaviour here? Should the menu show over the dialogue? should you not be able to open the menu when dialogue is open? should opening the menu pause a current running scene?
16
Music: The play/stop button in the menu doesn’t match the Acct UI mute/unmute buttons
1
17
Acct UI: No way to update password in new game, profile screen?
1
18
WASD keys dont work sometimes
1
19
Multimove highlights don’t use the new stairs/npc highlighting
1
20
Using party menu with requirements modal open freezes game
1
21
Able to send blank message in chats
1
22
Disable keyboard controls when cutscene starts.
1
23
After gma’s basement, 2 fayettes in the next battle.
1
24
Can’t use wasd when typing a level name in the editor.
1
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