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Astraen Tech

What is Astraen Tech?

Astraen tech are unique pieces of technology that help players get an edge during the game. They are obtained during the Astraen Tech selection phase, prior to the match starting. During this phase, players are given a randomized pool of Astraen Tech to choose from, each tech comes with a price (based on its rarity) and each player is given a limited amount of crystals to spend. Assessing your team and your enemies team composition is crucial for deciding which tech you will need to assist your team or get an advantage over your opponents.
Once obtained and the match has begun, players will have the opportunity to purchase and deploy their Astraen Tech to the battlefield. Tech comes in various types and can be defensive, offensive, offer unique buffs to your team or offer unique de-buffs to your opponents team.
All Known Astraen Tech
Type
Name
Description
Rarity
1
Consumable
EMP Nuke
Purchaser will have a button to nuke their half of the map with an EMP blast that only effects enemy units.
Common
2
Consumable
HP Regen Booster
User can place in an area to temporarily regenerate HP of nearby units
Common
3
Consumable
Field Kit
User Heals allied units in an area to full HP
Common
4
Consumable
Morale Boost
User places a beacon in a medium sized area that temporarily provides at 80% damage boost
Common
5
Consumable
Cleanser
User removes all debuffs of allies in an area
Common
6
Consumable
Repaired Strike
User has one more strike at the base for the biggest emergencies
Epic
7
Consumable
All in One
Uses the Effects of HP Regen, Field kit, Morale Boost and Cleanser in a large area
Epic
8
Consumable
Cleanse and Strike
User removes all debuffs of allies in an area and has a second placement where to place the just cleansed debuffs randomly onto opponents
Rare
9
Consumable
Repair Drone
Permanent unit that roams around repairing towers or vehicles
Common
10
Consumable
Sharpened Slice
Units with Sharpened attacks have a bleed effect that reduces healing by 50%
Common
11
Drone
Defense Drone
A small drone that attacks nearby units at random for 100 HP every 2 ticks. Stays within the first 25 metres of the base
Common
12
Experimental
Xuul Tech
Experimental at best, this disregard for life of an item was by a misguided astrean engineer that tried to use Xuuls magic to enhance his own work. It will at random do 1 of 10 effects to a visible ally or enemy every 3 seconds
Rare
13
Experimental
Base Shriek
Enemy units targeted with a shrieking sound that drives them mad reducing their armor by 3
Rare
14
Portal
Mini Portals
A portal opens up nearby the meeting point if no enemies are nearby teleporting units instantly to the battlefield (Into halfway between the two bases)
Legendary
15
Portal
Portal Cloner
Causes allied units to double up at random, with a 10% chance to spawn two of the same unit, per unit, per wave
Legendary
16
Portal
Portal Hacker
Gives a 3% chance to directly teleport enemy units into your prison for every portal they go through
Legendary
17
Structure
Barricades
Periodically a small barricade pops up forcing enemy units to go around and breaking up their formation
Common
18
Tower
Wave of Morale
This small tower sends a wave of life affirming confidence and allows units to fight without fear, causing the next wave to have permanent 30% increased attack speed and 50% increased movement speed
Common
19
Tower
Destructive Force
Causes earthquakes that effect enemy units within your own bases 25% range by slowing their movement speed 20% every 15 seconds
Rare
20
Tower
Cryo Cannon
A cannon emerges from the roof targeting visible units in a large AOE every 50 seconds freezing
Epic
21
Tower
Astrean Deathworm
A giant worm causes chaos on the battlefield staying underground and periodically popping up to attack units, can be killed
Epic
22
Tower
Chain Strike
A Tower is unlocked in the base, it can shoot lightning that can bounce between 7 enemies
Epic
23
Tower
Stunning Spikes
A tower that sends a wave of spikes from the ground in a cone at enemies that have a 15% Chance to stun
Epic
24
Tower
Tower of Chaos
Has the attack style of every tower, fires one of style at random every 5 seconds
Epic
25
Tower
Tower of Hope
A tower gives nearby allies a temporary stat boost of all stats by 80% for 3 seconds
Rare
26
Tower
Fearful Design
A tower that attacks at a medium speed that has an aura that reduces enemies armor by 15%
Rare
27
Tower
Reaper
A tower that attacks weak but very fast, has a 1% chance to instantly kill an enemy unit
Rare
28
Tower
Bomber
A tower that fires very slowly but damages units in an AOE with incendiary rounds
Rare
29
Tower
Cleaver
A tower that has a wide swing melee attack that cleaves through enemies
Rare
30
Tower
Oil Field
A tower that periodically fires clumps of oil into an area, can be ignited
Rare
31
Tower
Psychic Distorter
A tower that permanently mind controls a nearby enemy unit every 15 seconds
Epic
32
Effect
Remnants of the Dead
Every time an ally falls within your own half of the map you have an 8% chance to instantly revive them
Epic
33
Effect
Field Mines
Will periodically spawn a mine on your half of the map that deals 150 Damage in a small AOE
Epic
34
Effect
Nature's Revenge
Allows the creatures of Astraeus to run across the lane, striking at any enemies in its path
Rare
35
Effect
Time Machine
Periodically forces a visible enemy unit at random to go back to their meeting point and wait for the next wave, every 5 seconds
Rare
36
Effect
Toxic Air
Enemy units in your half of the map lose 5 HP a tick
Epic
37
Effect
Research Grant
Causes a Permanent 15% chance for the next research to be free, increases by 5% until successful, If successful then it will go back to 15%.
Common
38
Effect
Critical Strike Training
Your units have been training relentlessly at targeting enemy units in life threatening spots, causing a 10% Crit chance boost to all allies
Common
39
Effect
Cardio Training
The training routine has been focused solely on cardio and weighted exercising. Your allied units gain 12% Attack speed
Common
40
Effect
Heavy Striking
Landing stronger hits on enemies has become a priority, boosting allied attack damage by 5%
Common
41
Effect
Warp Field
Owner can warp field enemy units every 20 seconds slowing their attack and movement speed by 20% in an AOE
Common
42
Effect
Accurate Combat
Doubles unit knock out rate
Common
43
Effect
Breakout Play
Allied Units who have defeated an enemy after this item is purchased gain permanent movement speed per killed enemy unit
Common
44
Effect
Bloodlust
Allied melee units Gain 5% Vampirism
Common
45
Effect
Spray and Pray
A Tower is unlocked in the base, it can shoot 5 enemies at once.
Legendary
46
Effect
Scrambler
Every 45 seconds, the enemies FOW radius drastically shrinks by 50% for 2 seconds
Rare
47
Effect
Building Refresh
Allied buildings with effects have a 5% chance to trigger twice
Rare
48
Effect
Renewable Energy
Prison Lighting is free for allies
Rare
49
Effect
Poison Tipped
Gives a 5% chance of adding a poison stack to an opponent on basic attack
Common
50
Effect
Enhanced Scopes
Ranged units have +1 grid range increase
Common
51
Effect
Xuul Tech
Experimental at best, this disregard for life of an item was by a misguided astrean engineer that tried to use Xuuls magic to enhance his own work. It will at random do 1 of 10 effects to a visible ally or enemy every 3 seconds
Rare
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