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CBJ (iOS)

Release Notes


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v 1.0.44 -

🛠️ Bug Fixes & Improvements

Level 41 – Corrected the orange block color back to its original red.
Level 201 – Updated the orange block to its intended dark green color.
Level 135 – Fixed inverted text on Ice Block.

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v 1.0.43 -

✨ Improvements & Updates

Level Merging280 levels, introducing new features such as Wooden Blocks
Addressable Packs280 levels are currently included in the Addressable (Asset Bundle) packs.
Tied Block FTUE – Added a new onboarding step at Level 85 to properly introduce the Tied Block mechanic.

📦 SDK Updates (For ICM Reporting)

Firebase – Updated to version 13.0.0 for enhanced analytics and stability.
Adjust – Updated to version 5.4.1 with improved ICM event reporting support.

Bug Fixes & Improvements

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🧩 Level-Specific Issues

Level Loading / Setup Problems

Level 20 does not load.
Level 56 loads with merge blocks incorrectly.
Level 152 loads incorrectly.
Level 169 loads with merge blocks incorrectly.

Missing or Incorrect Gates

Missing Blue Gate in Level 112 despite blue blocks being present.
Missing Blue Gate in Level 156 despite blue blocks being present.
Missing Blue Gate in Level 212.
Blue Block cannot pass through Blue Gate in Level 279.
Purple Blocks cannot pass through gates in Level 265.
Yellow Single Block requires multiple taps to pass gate in Level 245.
Pink Gate animation appears incorrect in Level 271.

Block Movement / Interaction Issues

Blocks not moveable in Level 247.
Blocks not moveable in Level 264.
Blocks pass through hurdles in Level 233.
Blocks pass through hurdles in Level 257.
Rocket Booster does not work on Bomb Block in Level 235.
Pink and Red Combined Block merges incorrectly in Level 211.
Combined Cyan and Yellow Blocks merge incorrectly in Level 134.
Combined Block requires multiple taps to control after separation.

Ice Block Text Errors

Incorrect Ice Block text in Levels 27, 30, 39, 41, 115, 116, and 201.

Other Level-Specific Issues

Rope count missing in Level 106.
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🛠 Gameplay / Mechanics

Combined block requires multiple taps after separation.
Yellow Single Block requires multiple taps to pass gate (also listed under level-specific).
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🎨 UI / Visual

Text and counter overlap on Load-out Boosters.


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v 1.0.42 -

🛠️ IronSource/Unity Test Build

Internal build – Built with only the ironSource adapter, with logs enabled, so we can share them with the support team for debugging purposes.


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v 1.0.41 -

🛠️ Fixes & Improvements

Progression Fix – Corrected Level 211 progression. (Game contains 210 levels; loops now correctly start from Level 81.)
Removal – Removed levels (211 - 230)
Level AdjustmentsLevels 20 and 21 reverted to match the original Rollic’s layout.
Hammer FTUE – Fixed Level 12 to ensure proper onboarding for the Hammer booster.

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