Building within Scrum Work-frame

UI/Visual Designer Tasks

To focus only on tasks that would be performed by a UI/visual designer for your app idea, you’ll be working on creating the overall look and feel of the app, ensuring the interface is engaging, user-friendly, and visually appealing. Here’s how you can structure this in a Scrum framework:

1. UI/Visual Design User Stories

These stories focus on design-specific tasks that support the visual and user interaction aspects of the app.

Sample UI/Visual Design User Stories for the Product Backlog:

As a user, I want a clean and intuitive home screen so that I can quickly browse through categories of funny content.
As a user, I want a visually appealing upvote/downvote button so that I can easily interact with the content.
As a user, I want a well-designed, easy-to-use search bar so that I can quickly find jokes or topics.
As a user, I want clear visual feedback when I upvote or save a comment so that I know my action was successful.
As a user, I want a responsive and aesthetically pleasing layout so that I can have a smooth experience on any device.
As a user, I want a visually engaging onboarding screen that introduces the app's purpose and features.
As an admin, I want a consistent design for category icons and sections so that the app feels cohesive.

2. Sprint Planning for UI/Visual Design

Focus each sprint on completing specific visual elements of the app.
Sprint 1 (2 weeks):
Design wireframes for the home screen and categories layout.
Create the voting button UI and ensure it fits the overall app theme.
Sprint 2 (2 weeks):
Design search functionality and results layout.
Design visual feedback (e.g., animations or color changes) for upvoting/downvoting and saving jokes.
Sprint 3 (2 weeks):
Develop the onboarding screens and user flow.
Finalize the color palette, typography, and icons for all sections.

3. Task Breakdown for Each Sprint

Sprint 1 Tasks:
Design wireframes for the home screen.
Create high-fidelity mockups for the main navigation menu.
Design icons for the category filtering feature.
Design UI elements for the upvote/downvote functionality.
Sprint 2 Tasks:
Design the layout for the search bar and search results.
Create visual elements for feedback animations (e.g., when upvoting/downvoting).
Ensure all design elements are responsive and adjust to different screen sizes.
Sprint 3 Tasks:
Design and refine the onboarding screens.
Finalize all UI elements and ensure consistency in color, typography, and icons across the app.

4. Daily Scrum Focus (for a UI/Visual Designer)

Discuss progress on wireframes, mockups, and visual elements.
Identify any blockers, such as unclear design requirements or missing assets.
Plan what UI components you will focus on next (e.g., refining a specific feature's UI).

5. Sprint Review and Retrospective (for UI/Visual Design)

Sprint Review: Present your completed designs to stakeholders or the team (or review it yourself if solo).
Sprint Retrospective: Reflect on what went well with the design process and what could be improved for the next sprint.
This structure allows you to focus purely on the visual and user interaction side of the app while still adhering to the Scrum framework. Does this help you move forward with the design process?

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