Think of this step like Day 2 of your building and publishing process. Before you start building your app you need a structure for the app. Think your app like a human, it requires a proper structure to hold the organs and to give proper shape. You are thinking of a skeleton right? Prototyping is like the designing of your project’s skeleton.
Here are two ways to start prototyping:
Take an existing project- This means taking already existing resources from the scratch platform. You can also take projects outside of Cana Studio as your prototyping. You can just add your own assets. This makes your work much easier and here are some picks:
Chatbots: Quantum Chatbot by : DOS projects: Cana DOS by : OS projects: Cana OS - v1 project by : IoT is not available right now
You can take any external or internal example for building apps
For this series of pages/tutorials here, we’re going to. You will be able to download that project from a Google drive link. The project can be opened with scratch or any other scratch modifications.
Now you have done prototyping, make sure the prototype is safely and securely stored.
You can also feel free to take a small break (for about 10-15 minutes or so).