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Data


Buttons

Well-managed









Hot Set Initial Ship Population
Hot Set Ship Population Growth Rate
Hot Set Base Token Generation Per Day
Hot Set Player Activity Level
Hot Upgrade Base Cost
Hot Per Ship Upgrade Uptake Level
Hot Set Upgrade Price Curve
Hot Upgrade Impact Base
Hot Upgrade Impact Growth Rate
Hot Set Token Burn Rate

Cold Set Initial Ship Population
Cold Set Ship Population Growth Rate
Cold Set Base Token Generation Per Day
Cold Set Player Activity Level
Cold Upgrade Base Cost
Cold Per Ship Upgrade Uptake Level
Cold Set Upgrade Price Curve
Cold Upgrade Impact Base
Cold Upgrade Impact Growth Rate
Cold Set Token Burn Rate

Economy Snapshot
Month
Ships
Tokens Generated
Upgrade Price
Tokens Burnt
Upgrade Impact
Circulating Supply
0
10000
315,900,000
3000
2,805,000
17
313,095,000
1
10718
342,104,089
3000
3,006,325
18.22
652,192,765
2
11487
370,713,969
3000
3,222,099
19.53
1,019,684,635
3
12311
401,980,382
3000
3,453,360
20.93
1,418,211,657
4
13195
436,183,678
3000
3,701,220
22.43
1,850,694,115
5
14142
473,637,662
3000
3,966,869
24.04
2,320,364,908
6
15157
514,693,982
3000
4,251,585
25.77
2,830,807,305
7
16245
559,747,120
3000
4,556,736
27.62
3,385,997,689
8
17411
609,240,085
3000
4,883,789
29.6
3,990,353,985
9
18661
663,670,899
3000
5,234,315
31.72
4,648,790,569
10
20000
723,600,000
3000
5,610,000
34
5,366,780,569
11
21435
789,658,688
3000
6,012,649
36.44
6,150,426,608
12
22974
862,558,764
3000
6,444,198
39.06
7,006,541,174
13
24623
943,103,545
3000
6,906,720
41.86
7,942,737,999
There are no rows in this table
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