Controls

icon picker
Point

1. Don’t Use Point Control for the Following Things: ⛔

Tagline position
Logo position
Placeholder positions in general

2. Use Point Control for the Following Things: ✅

Animated graphic elements such as
Background Circle
Background Color Ramp Start Color
Background Color Ramp End Color
Flare Position
Particle Emitter Position
Etc...

3. One to One Ratio

Let’s say your Render Comp is 1280x720.
Your Graphics comp is 640x360.
Your point control lives inside the Render Comp.
Your circle being drawn lives inside the Graphics Comp.
Selecting the center of the screen inside your Render Comp will returns the coordinates [640, 360].
If you draw a circle at [640, 360] in your Graphics comp which has a size of [640, 360] it will draw it in the bottom right corner.
To fix this we need to offset the value for the circle using the Anchor Point of the Graphics comp in the Render comp.
Screenshots
AfterFX_CskEboBEIA.gif

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