Object Oriented Programming Essentials

Recap: Primitives vs Non-Primitives Data Types

Primitives Data Types

Primitive data types are the most basic data types available in most programming languages. They represent single values and do not have additional methods or properties. These types are predefined by the language and named by a reserved keyword.
Characteristics of Primitive Data Types:
Single Value: They store a single value.
Memory Efficiency: They are stored directly in the memory location.
Immutable: Once a primitive value is assigned, it cannot be changed.
No Methods: They do not have methods or properties.
Common Primitive Data Types:
Integer Types:
byte: 8-bit integer. Range: -128 to 127.
short: 16-bit integer. Range: - 32,768 to 32,767.
int: 32-bit integer. Range: - .
long: 64-bit integer. Range: - .
Floating-Point Types:
float: 32-bit floating-point. Single precision.
double: 64-bit floating-point. Double precision.
Character Type:
char: 16-bit Unicode character. Range: '\u0000' to '\uffff'.
Boolean Type:
boolean: Represents two values: true and false.
Example in Java:
int age = 25;

double salary = 75000.50;

char grade = 'A';

boolean isEmployed = true;

Non-Primitives Data Types

Non-primitive data types, also known as reference types, are more complex than primitive data types. They are not defined by the programming language itself, but by the programmer. These types can hold multiple values and are used to create objects and collections.
Characteristics of Non-Primitive Data Types:
Multiple Values: They can store multiple values and can be objects or collections.
References: They store references to the memory location where data is stored.
Mutable: The contents of these types can be modified.
Methods and Properties: They have methods and properties.
Common Non-Primitive Data Types:
Classes: User-defined blueprints for creating objects.
Arrays: A collection of elements of the same type.
Interfaces: Abstract types used to specify a behavior that classes must implement.
Strings: A sequence of characters, implemented as a class in languages like Java.
Collections: Data structures like lists, sets, and maps that store multiple values.
Example in Java:
class Person {

String name;

int age;


Person(String name, int age) {

this.name = name;

this.age = age;

}

}

Key Differences :

Definition:
Primitive: Basic data types defined by the language.
Non-Primitive: Complex data types defined by the programmer.
Storage:
Primitive: Stored directly in the memory location.
Non-Primitive: Stores a reference to the memory location.
Memory Allocation:
Primitive: Fixed-size memory allocation.
Non-Primitive: Dynamic memory allocation based on the size of the object or collection.
Methods and Properties:
Primitive: No methods or properties.
Non-Primitive: Have methods and properties.
Mutability:
Primitive: Immutable.
Non-Primitive: Mutable (with some exceptions like strings in Java, which are immutable but still reference types).
Understanding these differences is crucial for efficient programming, especially in a language like Java, where both types are extensively used.
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