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What's in a Game?
Classification and Organization - AKA the best stuff
Mechanics
Tags
Meeple Collection
Basic Classification
Game Type
- What the game look like (on table eg. cards, boards)
Game Goals
- How you win the game
Solo Play
- How you play this game solo
Game Type
Game Type
Goals
Goals
Solo Play
Solo Play
Deep Classification
Target/Audience
- Who is expected to play and why are they playing?
Themes
- familiar thematic and locational elements that create a common classification for the game.
Type -
A combination of mechanics that are often found in particular genres (sub-genre) but can cross boundaries.
Mechanics
- what you do during the game, how you play the game. Limited to top six per game (arbitrarily).
Goal - what type of goals are there.
Movement - how do you move.
Components
-
what fun things it uses (only the fun ones are listed).
Activies - what you do during the came
Tags
- What the game includes (Example Has:Cats)
Adaptation - The board game is or has a derivative in another media.
Animals - There are animals in this game.
Creatures - There are supernatural, exotic creatures in this game.
Theme - Overarching settings or feel for the game. (Move Out)
Transportation - The game focuses on transportation.
Seasonal - The game has a seasonal theme or is multi-season
Subject - The game is about: XYZ.
Style - The art is a particular style.
Locations - where the game is located.
Time Period
- when the game is located.
Target/Audience
Target/Audience
Theme
Theme
Type
Type
Basic Classification
Game Type
Goals
Solo Play
Deep Classification
Target/Audience
Theme
Type
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