Introduction

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Bloom’s Domains of Learning

Benjamin Bloom
In 1956, American educational psychologist, Benjamin Bloom, first proposed three domains of learning; cognitive, affective and psycho-motor. Bloom worked in collaboration with David Krathwohl and Anne Harrow throughout the 1950s-70s on the three domains.

The Cognitive Domain (Bloom’s Taxonomy)

This was the first domain to be proposed in 1956 and it focuses on the idea that objectives that are related to cognition could be divided into subdivisions and ranked in order of cognitive difficulty.
These ranked subdivisions are what we commonly refer to as . The original subdivisions are as follows (knowledge is the lowest with evaluation being the most cognitively difficult):
Knowledge
Understanding
Application
Analysis
Synthesis
Evaluation
However, there was a major revision of the subdivisions in 2000-01 by Bloom’s original partner, David Krathwohl and his colleague, Lorin Anderson (Anderson was a former student of Bloom’s).
The highlights of this revision were switching names of the subdivisions from nouns to verbs, thus making them easier to use when and .
The other main change was the order of the top two subdivisions was reversed. The updated taxonomy is as follows:
bloom's taxonomy

The Affective Domain

The affective domain (sometimes referred to as the feeling domain) is concerned with feelings and emotions and also divides objectives into hierarchical subcategories. It was proposed by Krathwohl and Bloom in 1964.
The affective domain is not usually used when planning for maths and sciences as feelings and emotion are not relevant for those subjects. However, for educators of arts and language, the inclusion of the affective domain is imperative wherever possible.
The ranked domain subcategories range from “receiving” at the lower end up to “characterisation” at the top. The full ranked list is as follows:
Receiving. Being aware of an external stimulus (feel, sense, experience).
Responding. Responding to the external stimulus (satisfaction, enjoyment, contribute)
Valuing. Referring to the student’s belief or appropriation of worth (showing preference or respect).
Organisation. The conceptualising and organising of values (examine, clarify, integrate.)
Characterisation. The ability to practice and act on their values. (Review, conclude, judge).

The Psychomotor Domain

The psychomotor domain refers to those objectives that are specific to reflex actions interpretive movements and discreet physical functions.
A common misconception is that physical objectives that support cognitive learning fit the psycho-motor label, for example; dissecting a heart and then drawing it.
While these are physical (kinesthetic) actions, they are a vector for cognitive learning, not psycho-motor learning.
Psychomotor learning refers to how we use our bodies and senses to interact with the world around us, such as learning how to move our bodies in dance or gymnastics.
classified different types of learning in the psycho-motor domain from those that are reflex to those that are more complex and require precise control.
Reflex movements. These movements are those that we possess from birth or appear as we go through puberty. They are automatic, that is they do not require us to actively think about them e.g. breathing, opening and closing our pupils or shivering when cold.
Fundamental movements. These are those actions that are the basic movements, running, jumping, walking etc and commonly form part of more complex actions such as playing a sport.
Perceptual abilities. This set of abilities features those that allow us to sense the world around us and coordinate our movements in order to interact with our environment. They include visual, audio and tactile actions.
Physical abilities. These abilities refer to those involved with strength, endurance, dexterity and flexibility etc.
Skilled movements. Objectives set in this area are those that include movements learned for sport (twisting the body in high diving or trampolining), dance or playing a musical instrument (placing fingers on guitar strings to produce the correct note). It is these movements that we sometimes use the layman’s term “muscle memory”.
Non-discursive communication. Meaning communication without writing, non-discursive communication refers to physical actions such as facial expressions, posture and gestures.
learning theories summary
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