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Drop Puzzle Documentation
Drop Puzzle Documentation
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Drop Puzzle Documentation
Drop Puzzle
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Project description
It's a hyper-casual game where you try to get the best score by throwing and matching planets. It was inspired by Suika Game.
Genre:
Casual
Platform
: Android/IOS
Localization:
English
Quick setup
Set the scenes as in the screenshot.
Open any scene (Bootstrap/Gameplay/Menu).
Press “Play”.
Project folder structure
Assets - main project folder
/DropPuzzle - game folder
/Configs - folder with configurations of game
/Graphics - sprites, materials, fonts
/Scenes - scenes
/Scripts - project scripts
/Runtime - runtime scripts
Configs - classes for loading and storing configuration data
Extensions - helper methods and extensions
Infrastructure - core systems
Installers - Zenject installers for dependency setup
Interactors - classes contain business logic
Logic - core game logic
Repositories - data management, saving/loading
Services - services (Ad, Input, etc.)
/Editor -
scripts for Unity Editor (custom inspectors, utilities)
/Sounds - SFXs, music
/Plugins -
external plugins (ZEnject, DOTWeen, etc.)
/Resources -
assets dynamically loaded at runtime
Plugins/Packages/SDKs
DOTween
- UI animations
Zenject
- dependency injection
Drop Puzzle
Project description
Quick setup
Project folder structure
Plugins/Packages/SDKs
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