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Drop Puzzle Documentation

Drop Puzzle

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Project description

It's a hyper-casual game where you try to get the best score by throwing and matching planets. It was inspired by Suika Game.
Genre: Casual
Platform: Android/IOS
Localization: English

Quick setup

Set the scenes as in the screenshot.
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Open any scene (Bootstrap/Gameplay/Menu).
Press “Play”.
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Project folder structure

Assets - main project folder
/DropPuzzle - game folder
/Configs - folder with configurations of game
/Graphics - sprites, materials, fonts
/Scenes - scenes
/Scripts - project scripts
/Runtime - runtime scripts
Configs - classes for loading and storing configuration data
Extensions - helper methods and extensions
Infrastructure - core systems
Installers - Zenject installers for dependency setup
Interactors - classes contain business logic
Logic - core game logic
Repositories - data management, saving/loading
Services - services (Ad, Input, etc.)
/Editor - scripts for Unity Editor (custom inspectors, utilities)
/Sounds - SFXs, music
/Plugins - external plugins (ZEnject, DOTWeen, etc.)
/Resources - assets dynamically loaded at runtime
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Plugins/Packages/SDKs

- UI animations
- dependency injection

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