Grants the ability to climb walls by crouching near them
Attacks spawn cobwebs on the attacked entity
Permanently have the Weaving II effect applied > - Base movement speed increased in cobwebs
Climbing ability is toggle-able with /trigger spider_climb_toggle
Avian
Pros
Decreased Gravity Strength, Sneak to Fall Faster
Increased movement speed
Walking from 4.317 m/s -> 6.476 m/s
Sprinting from 5.612 m/s -> 8.418 m/s)
Jump Height increased to 3 blocks
Increased fall damage height
Cons
Can’t eat meat, eating it will deal 5 hearts of damage
Blazeborn
Pros
Resistant to Fire and Lava
Resistant to Poison
Can shoot fireballs by by using the Blazeborn fireball item
Given in inventory, re-given when you die, or can be recovered through /trigger Origins_Ability.
Cons
You instantly get teleported to the nether when chosen
Contact with water damages the player (water blocks, rain, etc)
Dwarf
Pros
Mining speed is increased
You can instamine deepslate with a eff 5 netherite pick and haste 2
Gains haste 1 effect when under y-30
Cons
Health is reduced from 10 -> 7 Hearts
Height is reduced to 1 block tall
Elytrian
Pros
Gains infinite unbreaking elytra (can’t be removed)
A launch ability with a cooldown of 15 seconds through an item.
Given in inventory, re-given when you die, or can be recovered through /trigger Origins_Ability
Cons
Can never remove elytra
Unable to wear a chestplate
Enderian
Pros
Health is increased from 10 -> 15 Hearts
Gains an infinite use ender pearl
Block Reach is increased to 5 blocks
Entity Reach is increased to 3.5 blocks
Cons
Contact with water damages the player (water blocks, rain, etc)
Height is increased to 3 blocks tall
Evoker
Pros
Allows the player to summon evoker fangs by using ability item
Given in inventory, re-given when you die, or can be recovered through /trigger Origins_Ability
Fangs do 3 hearts of damage and have a 1.5 second cooldown
Health Increased 10 hearts -> 11 hearts
Totem of Undying Ability with a 30 minute cooldown.
Use /trigger evoker_totem_trigger to get the item (it will be deleted if picked up by non Evoker players)
Cons
Evoker villager fear aura (increases the price of trades)
Giant
Pros
Health is increased from 10 -> 15 Hearts
Block reach increases to 7.5 blocks
Entity Reach increases to 6 blocks
Step Height Increases to 1 blocks
Jump Height increased to 2.5 blocks
Increased movement speed (Walking from 4.317 m/s -> 5.612 m/s , Sprinting from 5.612 m/s -> 7.296 m/s)
Cons
Height is increased to 4 blocks talls
Merling
Pros
Permanent Water breathing effect
Permanent Dolphin’s Grace effect
Able to mine blocks underwater at normal speed (pretty much just aqua affinity)
Cons
Suffocate when out of water (water cauldron can be used to refill air)
Has craftable equipment (see below) to allow for above-air breathing for longer amounts of time, enchantable with Unbreaking and Mending.
Wraith
Pros
Can become invisible by holding sneak
Immune to hunger effect when not sneaking
Increased movement speed while sneaking
Walking from 4.317 m/s -> 5.828 m/s
Sprinting from 5.612 m/s -> 7.577 m/s)
Gains Night Vision effect while sneaking
Cons
Health is reduced from 10 -> 9 Hearts
Invisibility ability gives the hunger effect
Pixie (new)
Pros
Increased movement speed
Walking from 4.317 m/s -> 5.181 m/s
Sprinting from 5.612 m/s -> 6.735 m/s)
Jump Height increased to 2 blocks
Decreased gravity strength (Sneak to fall faster)
Gains infinite unbreaking elytra (can’t be removed)
Height is reduced to 0.5 blocks tall
Cons
Height is reduced to 0.5 blocks tall
Health is reduced from 10 -> 5 Hearts
Feline (new)
Pros
No Fall Damage
Jump Height increased to 2 blocks
Passive Ability that scares Creepers away
Height is reduced to 1.5 blocks tall
Color of cat inside your head is pickable using /trigger pick_cat
Cons
No Fall Damage
Jump Height increased to 2 blocks
Passive Ability that scares Creepers away
Height is reduced to 1.5 blocks tall
Vampire (new)
Pros
At Night Health is increased from 10 -> 12 Hearts
At Night movement speed is increased
Walking from 4.317 m/s -> 4.965 m/s
Sprinting from 5.612 m/s -> 6.454 m/s
Bloodlust Ability: gain 5 seconds of Bloodlust on entity kill, 1 second of Bloodlust on hitting a player, and a cap of 10 seconds of duration. Bloodlust gives +4 attack damage, +15% movement speed (stacks with night buff), and the saturation effect
Cons
During the day, Health is reduced from 10 -> 8 Hearts
Can only eat meat, eating any non meat foods with deal 5 Hearts of damage