Duplicate mannequin Material instance with different color
In 3rd person BP, create variable being visible
Construction script
(tick default value on player 1)
In world setting,
set Default pawn class to None (don’t let spawn on character)
Drag the 3rd person BP in scene,
go to details, set auto possess player to player 0
Duplicate the 3rd person BP in the scene, untick player a default:
Auto posses player disable
Open map level BP:
Select the 3rd person BP, R click in event graph of map level BP
Create a reference to Playerbase BP
Repeat the same on the other duplicated 3rd person BP
Set project setting input in action mapping
Set follow in map level graph: