Open the UE5 target project, change to C++ based (if the project isn’t C++):
Tools (top bar) → New C++ class → None → Create Class
Click Yes to Would u like to edit the code now (Visual Studio will be opened, a “sln” visual studio file is also created in UE project root folder)
-Close the UE project
Place the wanted UE4 plugin folder in UE root folder (create a Plugins folder if there isn’t a folder)
Close and reopen sln (Visual studio) file
R click on the UE project → Build
If the plugin can work with this method, mp error will be seen during the Output column in VS
Open the UE5 project now, it will ask if you need to rebuild the plugin as it was earliver UE version, click yes
Check if the Plugin is there in UE project
Doesn’t work for me, may try with VS 2019 later (the tutorial used, I use 2022)
Use Command Prompt (cmd) to change the plugin version:
Also not work for me