Hand Functions

Oculus Quest Hand Tracking



Enable Oculus VR plugin
In Project Setting → Plugin → Oculus VR, set hand only in hand tracking support
image.png

Open VR Pawn in VR template, viewport
Disable visible of rendering in both motioncontroller left/right

Add components Oculushand (duplicate, 1 for right and 1 for left)
Child them under each motioncontrollers:
image.png

In OculusHand, details, hand properites, set as follow:
image.png
Repeat on right hand

Package the UE project, open in oculus Apps → Unknown Soruces
Want to print your doc?
This is not the way.
Try clicking the ⋯ next to your doc name or using a keyboard shortcut (
CtrlP
) instead.