Import floorplan (in autoCAD file here)
In Unit Setup., make sure both System Unit Scale and Display Unit Scale are in cm
on Top view, use Splice Line draw outer wall (as Line 1), and inner wall (as Line 2)
In Line 1 → Modify → Geometry → Attach, choose Line 2 on screen (to attach both layers into one)
Modify → Modified List →
Extrude, Amount: 300
Edit Poly → Selection: Edge → Create the height of doors line → R click → Connect →
Move the horizontal lines created up to 220cm (use reading at bottom for reference, may need to click isolate selection icon first; also use Vertex selection instead of Edge selection when moving the line)
Repeat the steps of create height of door on opposite wall (set as 260cm high instead, as a big window)
Create 2 holes on polygon as doors exit: Select both inner and outer sides of the polygon below, click Bridge in Edit Polygons
Delete the floor polygons on door entries:
Repeat the Bridge step to empty the window too
Draw the Celling with Spline tool based on inner wall line on top view → In Geometry mode, set Z axis height 270cm → Extrude ceiling Amount 30cm
Draw the Floor with Spline tool (this time based on which area I want to include the wooden floor) → set Z axis 0cm → Modifier List → Floor Generator (download plugin if not found) →
In Board Size, Max Length: 150cm; Max Width: 20cm; Grout Len: 0cm; Extrude: 0.5cm; Bevel: 0.1cm
Modeling the Cabinets (4:55):
In Modify menu, Select the Cabinet area (use Segment tool in Editable Spline box) → Geometry: Detach → Ok
Further detach those 2 cabinet
In Hierarchy menu (next to Modify) → Pivot → Affect Pivot Only (apply each of the cabinet) → Move the arrow to the corner intersection point between 2 cabinet
Disable Affect Pivot Only button, align 2 cabinets 90 degree perpendicular to each other
Create all Cabinet with box polygon:
In Front viewpoint, Create → Box → create in a bottom → R click, Convert to Editable Poly → Adjust Vertex to fit the layout (use different viewport to help to adjust its size)
OR
Simply create box in right/left viewpoint, then adjust box length in front viewpoint
Continue to build the cabinet....
Add Furniture to the scene (12:50):