Metahuman UE5: Retarget from mannequin

Meahuman Plugin (take custom static mesh to meta human creator and bridge)



Import a 3d scanned human face mesh in UE

Download in marketplace
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Enable it in Plugin setting
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R click in content browser, create metahuman identity
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Open the identity file
Click top menu +Component from mesh, choose the face mesh from imported metahuman
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Choose Netural Pose on left
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click +sign at bottom
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R click on Frame 0, choose autotracking on
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wait for loading trackers, markers will show on the mesh preview
R click on Frame 0 again, lock camera
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click metahuman identitly solve on top menu
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Click Body, choose the body shape (regular one is 4th one)
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click mesh to metahuman
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Open Quixel bridge, my metahuman, click start MHC
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click Launch latest metahuman creator
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Choose edit selected when the newly created mesh is shown
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click back My Metahuman after finsihed editing to save the amendment
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