UEFN Modeling Basic (Pt 1)

Import Cleanup (Pt 2)



When imported complicated meshes, to merge fragementation once import, choose Static Mesh tab →
tick Combine Static Mesh
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Reduce triangle polygon (size of polygons):

MeshOps → Simplify → Target percentage set to 50
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Or Target mode to Triangle Count → count set to 40000 (10000 is too small, which changes the mesh shape, so has to play around the value)

Check with inspect, here still have red lines (not combined well)
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So fix by weld
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Break a whole mesh into pieces for partially use:

TriTools → Tri Select (as a brush selection tool to select in the scene)
Flood Fill to select large area
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After select, click Mesh edits → Delete
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For further bigger selection brush, choose Volumetric brush in selection mode → select to certain area of the mesh, and then click Flood fill
Now if choose Separate in Mesh Edit, will make a new asset
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Remove non-needed triangle polygon interior

Use Jacket tool:
It may removes some wanted polygons, to fix it, add random rays and triangle samples. Check in the scene if those removal parts are repaired:
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Material Cleanup:

Duplicate the mesh that want to simplify multi materials
Transfrom → Dynamic Mesh, untick Transfer material
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The mesh turns grey as there is only 1 material
IF necessary, can Transfer the 1 material new mesh (select it first) to the multi-material old mesh (hold shift + select)
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If apply material to the mesh now, should show the whole mesh change to that material. If not, it means the
old material is not yet fully cleared.
To fix this, choose Edit Material (similar to brush tools earlier on) tab, select the whole mesh → Assign Active Material → Accept
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Apply material on the mesh now

Assign 2 or more materials in the mesh

In Edit Materials,
If want to add 2nd material in a specific part in the mesh,
Add array element in Material tab,
drag 1st and 2nd materials into index 0 and 1 respecively,
Selected wanted part in the scene,
Change active material to the 2nd material
Assign Material
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Go to Details and reassign the 2nd material in element 1 box
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