Visual Effect creation

Diamond, Rain & Bling effect

Diamond creation:


Create Basic Diamond Shape:
Create Cone:
Object → Height: 150cm; Height Segment: 1; Rotation: 8; Orientation: -Y
Caps → Segment: 1
Make Editable → Click Polygon Face → Live Selection, Tick Only Select Visible Element (avoid select anything don’t wanted)
Select the Top surface → R click, Extrude → extrude 2 layers
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Click Scale tool (T) → Drag the Top layer inward (scale down)
Add Detail (crown, gridle, pavilion cutting):
Select Edge Mode (L bar), choose Rectangle Selection (Top bar)
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Untick Only Select Visible Elements (in Selection Tool menu) → To Front viewport → Select all edges → Back to Perspective View → R click → Edge Cut, Untick Create N-gons (in Edge Cut menu)
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Click the edge on screen, will create all detail lines
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Change to Point Mode, (still in rectangle Selection tool), tick on again Only Select Visible Elements, selection 8 corner points on top as follow:
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Go to Top Viewpoint → change to Scale (T) →drag inward about 10%, make edges smoother like a circle shape
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Change to Polygon mode and Live Selection → select the following triangles → R click → Melt (merge selected)
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To Top view again, choose the outer points as below, scale up this time to make a circle shape (same steps as before)
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Scale the remained shape if necessary (mainly by Top and Front viewport reference, and bear in mind the Selection tool and if should tick Only Select Visible Elements)
Back to Perspective view, choose Phone Tag (in layer) → Phong Angle: 0 degree

Delete unwanted extra points:
Select the points on top(they don’t connect to any edge) as follow → R click → Dissolve →
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R click again → Line Cut → Draw the line along edges to form a octangle as follow → Enter
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To optimize the mesh (make it more realistic):
1.Choose Point mode → Select all points (Ctrl+A) → R click → Optimize (choose the setting button as below) → pop up new window → Tolerance: 0.01cm
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2. Choose Edge mode → Live Selection → Select all → Hold Ctrl and disselect those edges on top as follow → R click → Bevel → boost Offset value a bit (0.2cm)
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Raining and Bling Effect:


(easy camera view setup): Create Camera → Shift to camera view → set zero to all Coord.
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Zoom out on screen till seeing the diamond in 2D flat shape (or just adjust Z axis to -xxx)
....set render and timelime as we want
Add Cloner parent above Cone→ Object, Mode: Honeycomb Array
Click on Cloner layer → Add Random Effector →
Parameter, Scale: Uniform scale, 0.1 → Rotation, put random values among H,P, B
Back to Cloner layer, set Keyframe along XYZ-axis (for falling effect) → Open F-Curve to set keyframe Linear
To let diamond spinning around while falling:
Add Plain Effector → Parameter, Tick Rotation, Set keyframe in different P,B,X-axis →
Transform Space: Object
Finally back to Random Effector, set keyframe at Z axis (for movement towards/away camera, depth of field)

Diamond Material setting:
Transparency: Refraction 2.42, Untick Reflectance
Create X axis plane, Duplicate and make 2 Planes Perpendicular → Create Material → Only Tick Luminance
Add Target Light → Click Target Expression icon → Tag → Target Object: drag diamond cloners as the target here
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Render Setting Effect → Caustics, Strength: boost to 1000%

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