C4D

Deformers in Abstract Art

Remark:
Can make the deformer easier to see in scene, to change display color as automatic (e.g. yellow) in Bend, Basic tag.
OR In Preference → Scheme Colors → Editor Color → click Deformer → Change to the color wanted
Make sure all 3d objects have sufficient segments/polygon for deforming
FFD deformer:
(FFD is different from other deformers, which can work on several points on the object, rather than whole)

Example from tutorial:
Create → Deformer → Drag the menu out as separate window
1.Cube: Segment XYZ: all 10 (Size and segment can’t be changed once the cube becomes editable)→ parent over Twist → Angle: 120 degree
→ Adjust strength, angle value to make the cube bend, and tick Keep Length if necessary

2. Capsule : Bluge → Strength: -32% ;
Add Bend (above Bluge) → Strength: -100%. Angle: 6%
Add Taper → Strenght: 60%, rotate 90 degree in scene
3. Cone: Shear → Strength: -144%, Angle: 2 degree, Curvature: 190%
4. Sphere: Set Object type as Icosahedron, or else it has problem when apply deformer
FFD →
Select Sphere layer, Add to Layer → Go to Layers tag (bottom R side) →
Drag FFD in Layer (the color of view will change next to FFD layer)→
click S (solo mode), use rectangle selection tool to select both bottom and top points and deform them

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