VFX

Add HitStop in Game



What is hitstop: affect both attacker and victim, and make interaction more powerful
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Open 3rd Person BP,
Add 2 functions: StartHitStop and EndHitStop

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Go to the enemy/obstcale which has apply damage node, extend the nodes with start hitstop nodes

Can’t finish to test it as I don’t have the same apply damage enemy BP as the tutorial
My graph: can’t connect target actor
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Tutorial case:
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