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CONTENT

icon picker
ANIMATIONS

List


Player

Idle (No Weapon)
Idle Lock On
Walk (Directional)
Run (Forward)
Hit
Drop down

WEAPON SPAWNS WHEN ATTACKING, DESPAWNS AFTER A COMBO
Light Attack 1
Slash.
From Bottom Right to Top Left.
Quick (0.2s).
Light Attack 2
Backslash
From Left to Right
Medium (0.4s +0.2s)
Light Attack 3
Stab and Pull out.
Medium (0.5s).
Heavy Attack 1
Reaping Slash
Large Aoe Horizontal Slash
Wind-up (0.5s)
Can be held (Xs) becomes Guard-Breaking
Tiered animation when held (arm goes when charged)
Heavy Attack 2
Backhand Punch
Wind-up (0.3s)
Can be held (Xs) becomes Guard-Breaking
Tiered animation when held (arm goes when charged)
Guard-Breaking
Heavy Attack 3
Downward Slash
Wind-up (0.6s)
Can be held (Xs)
Tiered animation when held (arm goes when charged)
Hitlag (1s)
Sword stays in the ground for 0.5s after hitting.
Heavy Grim Attack 1
Heavy Attack 1
Can also be tiered
Grim Color on the Sword
Pushes enemies and knocks them back
Heavy Grim Attack 2
Heavy Attack 2
Can also be tiered
Grim Color on the Sword
Pushes enemies and knocks them back
Heavy Grim Attack 3
Heavy Attack 3
Can also be tiered
Grim Color on the Sword
Pushes enemies and knocks them back
Dodge
Getting Parried
Stunned
Block (Hold)
Perfect Parry
Back Parry
Block the Attack quickly
Stabs the Enemy and throw them forward
Knocks them down
Interact Misc (pick up)
Interact Level Element Up (Chain)
Interact Level Element Down (Chain)
Special Attack (Shoot a grim projectile forward)
Player Downed
Player Dying
Player Get Up
Finisher Grim
Finisher Grim on prone Enemy
Finisher Explode
Finisher Explode on prone Enemy

Enemies

Idle
Walk (Directional)
Block (Hold)
Attack 1
Attack 2
Attack 3
Ranged Attack
Parry
Hit (Directional)
Hit Hard (Stumble, Directional)
Sent Flying and Knocked Down
Hit by Vertical attack and Knocked Down
Get Up
Death
Get Finished (Grim & explode)
Get Finished on the ground (Grim & explode)
Get Parried
Get Back Parried
Stunned
Get out of stun
Finisher (ref Tsushima)
Get Grim’ed

Boss

Sarcophagus Falling
Second Phase Animation (Arms growing out of the Sarcophagus, skull appearing)
Movement
Stunned (Closer to the ground)
Finisher 1
Finisher 2
Ranged Attack
Swipe Attack
Slam Ground
Death Cutscene
Finishes the Player (optional)
Hit

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