simple interfaces
Value, knob, slider, toggle, button, text Gesture interfaces
dynamic gestures interfaces
Shaker, acordeon, air guitar
a way to shape and send values. In patchWorld, all the inforomation is sent using numbers The goal is to unify all numbers, the interface is just a a way to interact with numbers. interfaces that have the same outputs should be able to be swaped. The idea is to add more customization and make part of the “neeed to know” elements fo patch, that a number can be many things
Here is the first attempt to unify it.
We will have 3 categories fo interfaces, grouped by output.
Value interfaces
These blocks output a single number. Users can set a range for this number. They're simple and direct.
Gesture Interface
These blocks send multiple values based on movements or combined actions. They're about capturing complex inputs in relationship to the interface.
Relative Gesture interface
Similar to Gesture Interfaces but focused on relative movements, like shaking or clapping. The relative actions can be between hands head, other players, blocks or the interface it self .
imagine using the headbanging of the audience as an input to to a filter or lights Or simply do an accordion or air guitar that changes depending on where you put your hands in relationship to eachother.
Relative Gesture Interactable