The Negation Game is a tool for collective decision making, collaborative inference, sensemaking, and governance.
It amalgams elements from Twitter, forums, voting systems, prediction markets, community notes, proof of stake, etc. including introducing mechanisms of its own.
The key question the Negation Game seeks to answer is, “How might we enable individual contributions to a conversation to bubble up into an intelligent consensus?”
For a simple introduction to the approach as it relates to DAO governance, see this video:
Note that this is not a debate map. The world does not need debate maps it needs tools that guide our next action.
The incentive landscape cultivated by the Negation Game:
incents building a reputation for intellectual honesty
favors viewpoints with internal consistency
provides additional influence to falsifiable statements
Does the Negation Game plan to use LLMs or other AI techniques?
Yes, there are natural ways to incorporate LLMs into the product, including for generating discussion summaries and for automating the creation of new points. But the thesis of the Negation Game is that it’s possible to leverage fairly simple and understandable economic mechanisms so as to reach better collective decisions. Economic mechanisms benefit from credible neutrality and additional transparency.
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