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Unity Ideal VR Font Size Calculator

To use the table below: enter the distance, in Unity units, away from the user the canvas is. Then enter the scale of the canvas- this calculator assumes that the canvas has a uniform scale. And then you’ll get your ideal font size in points! Also, these font sizes are for TextMeshPro (TMP) text.
Distance Away
Canvas Scale
TMP Font Size
1
1.1
1
0.0550
There are no rows in this table
Note that 1 Unity unit = 1 meter. While there is an ideal font size for any distance, not every distance is ideal. For something people are supposed to consistently read, 1.5 meters away is a good distance. 0.5 meters is on the edge of acceptable.
Also note that this calculator depends on the number 0.05- the ideal font size for a canvas with scale 1 at 1 meter away. I found this number on my own, and if you find that a different number is more accurate and want to do your own calculations, the formula is:
Ideal Font Size = Distance Away * Your Number / Canvas Scale
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