The electronic music album to experience as a trippy video game!
The electronic music album to experience as a trippy video game: a first-person walking simulator set in a surreal world, where the music evolves according to your actions in gravity defying places, mind-blowing labyrinths and Euclidean suburbs.
It's as a game as an interactive experience that will make you live and feel a music LP as something new: semi-procedural, designed according to the game and the levels, moving and modulating according to your actions. Literally, it's an attempt to propose a new branch to music, to get rid of old school linear composition and exploiting video game music in the opposite way: with game design at its service.
Square Paper City is a short game lasting about the length of an album, with an abstract story and light gameplay in order to let the player enjoy the sensorial experience.
Demo walkthrough Video
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An Electronic Music Playable as a game
Interactive Musical Systems pushed to their paroxysms
Semi Procedural Music for an infinite variety of ways to play the album
Minimalistic controls and UI for a better immersion