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Scrum

Origin

The term "Scrum" itself was inspired by the sport of rugby, where a scrum refers to a team coming together to restart play, with all members working closely and collaboratively to move the ball forward. ​
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Jeff Sutherland and Ken Schwaber developed by Toyota, emphasized minimizing waste, improving efficiency, and delivering value. The concept of iterative and incremental work goes back to earlier methodologies, particularly Lean and Incremental Development.
In 1995, Schwaber and Sutherland presented Scrum to the wider software development community at a conference, introducing the core principles and processes. Scrum is an Agile framework used to manage and execute complex projects, particularly in product development. It’s based on Empiricism, meaning decisions are made based on what is known through experience. Scrum helps teams navigate complexity by using short, iterative cycles called Sprints, and regularly inspecting and adapting their progress.

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Core Principles

Transparency: All aspects of the process and progress must be visible to everyone involved in the project. This fosters open communication and shared understanding.
Inspection: Scrum encourages frequent inspection of progress, artifacts, and the process. This allows teams to identify and address issues early.
Adaptation: Based on the insights from inspection, teams adapt their processes and goals to improve and stay on track. This ensures continuous improvement.

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