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Koryeo

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This is the first realm so not much to really go over BUT there are some key things to go over in case you glossed over them.

Intel

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Check the images below for cell number context
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For Koryeo Intel

Agent Training (9) releases a new skill tree, so 1 > 4 > 9 is an advisable first start.

This will also lower AFFCT checks, which will help with progression. Postcard (5) unlocks new cards for new rewards, so 1 > 2 > 5 is also a good start.

Always unlock new areas as soon as they are available. Universal Key (6) will allow the Home Base chests to be opened, with food rewards, the fourth of which is Gas Mask which increases DMG and INTEL in Koryeo.

Finally, if quickly gaining Partners is your goal, Cilla Treasure Map (19) is useful to work towards.

For Agent Training

Exploration Compass (3) and Exploration Compass Upgrade (12) allows for more compass slots, which will boost your HARD and AFFCT Stats during exploration.
These two should be close to the first INTEL upgrades obtained.

To further increase HARD Stats, (5, 6, 8, 9) and (15, 16, 18, 19) will do this. Recommended priority is ATK > RUSH > DEF > HP.

Cards

Throughout Koryeo, cards can be collected and exchanged for various rewards.

Cards vary from tier 1 (white) to tier 5 (orange) and there's different types of each tier. Below is a list of the rewards that can be exchanged, and how many times.

Recommended Cards to get FIRST are:


White - Unidentified Motor, Gear, Organs
Green - Enhancement Injections, Universal Key, Terminal Core, Gear
Blue - Enhancement Injections, Gear
Purple - Enhancement Injections, Gear
Orange - Enhancement Injections, Wish Coin



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