I started my career as a graphic designer working in a glossy fashion magazine. Working and gaining experience with such graphic editors as Photoshop, QuarkXPress and others. I learned to take responsibility for tasks, because when I sent a publication to print, I, as a designer, had no right to make mistakes.
After working for two years, I delved into the creation and philosophy of logos. Creation books. Prepare design for printing.
Then I was fascinated by web design, and then I plunged into the world of mobile applications. Thus, I went through many levels of design and was able to evaluate what interests me the most.
In web and mobile design, I started as a UI designer, learned what grids, modules, guidelines, what is the difference between a responsive and responsive design. Starting to work with mobile applications, I was interested in the logic of user actions. I began to delve into the study of users. So I came to a deep study of UX processes. I am building my processes based on a complete study of the business tasks of the product, its goals, user research, hypothesis testing.
At the moment I manage a team of 4 designers. For two years we have created a unified system design depending on the product (B2B or B2C). Created products that were nominated for various awards in their industries.
A number of processes were revised at the managerial level (we switched from Kanban to Adjail). We build hypotheses and conduct AB testing. We also conduct UX tests within the company.
I divided the main development methodologies into:
Horizontal Design Thinking
Vertical JTBD.
This helps us do our job better. Conducted qualitative and quantitative interviews (custdev) to determine user pain
Product Design Lead
Maximize the potential of the project team
Identifying the strengths and weaknesses of each person
Help your team members grow by bringing out the best in the design department
Team work planning
Managing design projects from start to finish
Compliance to ensure that design efforts are aligned with customer needs and business goals
Experience guiding UX and other design teams through the creation and application of UX strategies
Ability to turn user research into representative personas, user stories, user journeys, storyboards, and other design thinking representations
Product designer
Brainstorming
Building hypotheses
Custdev to initially test hypotheses or identify important user needs
Creation of design/prototype
Prototype testing
UX testing within the company
AB testing
Data analysis
Observing users after publishing updates (full story)
Working with analytics (by geo, by age, engagement funnels)
UX design
Interaction patterns. CJM
JTBD
Personas
Definition of metrics. KPI
User monitoring
Building the logic
Interface prototype. User Flow
Usability audit
Test planning
Analytics. Working with performance indicators
UI design
Design systems
Design library
Interface Mobile Design
Wearables Devices Interface Design
Web Design
Presentation web/mobile project
Hard Skills
Custdev
Research
Analytics
Analyze
User Flow
Information Architecture
CJM
Drafting of a design document
High-fidelity prototype creation
Mockup creation
Design system/GUI
Web, Mobile preparation
Soft skills
Communication.
Confident communicator with colleagues below, above and beside
The ability to convince stakeholders of the effectiveness of design principles and the value they bring to the business
Critical thinking
Ability to see the big picture and delve into the details
Ability to solve complex design problems and create frameworks from these design solutions
Collaboration / teamwork
Inspire with a deep understanding of the personal motivations of team members
Experience interacting and influencing cross-functional teams
Solution of problems
Constantly researching new methods and patterns for my problem solving toolkit
I use creativity from a broader perspective in terms of rethinking issues and approaches.
Product and design solutions based on a deep concern for the user.
Susceptibility to feedback
The ability to guide user research and create new frameworks to approach user analytics.
Ability to collect information from user interviews, interactions and observations