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The Magic of Coda
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Happy Halloween!

Vote for Your Favorite Spells

Yer a wizard, Harry!
You are gifted with the ability to perform three spells. Which will you choose?!
You can also provide input into the Ministry of Magic— which spells shouldn’t exist?
See what other Codans think below!
Did you apparate here? Return back to your spells!
Spell Name:
Search
Spell Name
Description
First
Second
Third
Should not exist
1
Apparate
A non-verbal transportation spell that allows a witch or wizard to instantly travel on the spot and appear at another location
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2
Accio
Summons objects
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3
Expulso
Explodes Objects
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4
Tarantallegra
Aimed at the legs, causes uncontrollable dancing movement
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5
Ascendio
Propells someone into the air
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6
Episkey
Heals minor injuries
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7
Muffliato
Creates a buzzing sound in the target's ears to prevent eavesdropping
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8
Obliviate
Erases the target's memory
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9
Brackium Emendo
Heals broken bones
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10
Erecto
Allows a witch or wizard to build a structure, like a tent
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11
Expecto patronum
The Patronus Charm is a powerful projection of hope and happiness that drives away Dementors; a corpeal Patronus takes the the respective animal form of the caster, while a non
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12
Protego
Casts an invisible shield around the caster, protecting against spells and objects (except for The Killing Curse)
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13
Wingardium Leviosa
Causes an object to levitate
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14
Avada Kedavra
Also known as The Killing Curse, the most evil spell in the Wizarding World; one of three Unforgivable Curses; Harry Potter is the only known witch or wizard to survive it
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15
Crucio
One of three Unforgivable Curses, it causes unbearable pain in the target
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16
Imperio
One of the three Unforgivable Curses, it places the target under the complete control of the caster
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17
Legilimens
Invading or navigating another's mind
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18
Aberto
Opens locked doors
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19
Aguamenti
Summons water
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20
Alohomora
Unlocks objects
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21
Anapneo
Clears someone's airway
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22
Aparecium
Reveals secret, written messages
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23
Avis
Conjures a small flock of birds
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24
Bat- Bogey Hex
Turns the target's boogers into bats
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25
Bombardo
Creates an explosion
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26
Capacious Extremis
Known as the Extension Charm, it's a complicated spell that can greatly expand or extend the capacity of an object or space without affecting it externally
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27
Colloportus
Locks doors
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28
Confringo
Explodes objects into flames
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29
Confundo
Known as the Confundus Charm, it causes confusion of the target
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30
Conjunctivitis Curse
Affects the eyes and sight of a target
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31
Crinus Muto
Changes hair color and style
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32
Densaugeo
Makes teeth grow quickly
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33
Deprimo
Creates great downward pressure
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34
Diffindo
Used to precisely cut an object
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35
Disapparate
A non-verbal transportation spell that allows a witch or wizard to instantly travel on the spot and leave for another location (apparate is the opposite)
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36
Disillusionment Charm
Causes the target to take on the appearance of its surroundings
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37
Engorgio
Causes rapid growth in the targeted object
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38
Evanesco
Vanishes objects
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39
Expelliarmus
Forces an opponent to drop whatever's in their possession
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40
Ferula
A healing charm that conjures wraps and bandages for wounds
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41
Fidelius Charm
A complex charm that conceals a secret into the soul of a chosen "Secret Keeper;" if a location is the subject of concealment, it becomes undetectable to others
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42
Fiendfyre Curse
Conjures destructive, enormous enchanted flames
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43
Finite Incantatem
A general counter
A general counter-spell that's used to reverse or counter already cast charms
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44
Furnunculus Curse
A jinx that causes a breakout of boils or pimples
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45
Geminio
Duplicates objects
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46
Glisseo
Transforms a staircase into a slide
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47
Homenum Revelio
Reveals the presence of another person
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48
Homonculus Charm
Detects anyone's true identity and location on a piece of parchment; used to create the Marauder's Map
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49
Immobulus
Immobilises living targets
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50
Impedimenta
A temporary jinx that slows the movement of the target
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51
Impervius
Makes an object waterproof
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52
Incarcerous
Conjures ropes
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53
Incendio
Conjures flames
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54
Langlock
Causes the target's tongue to stick to the roof of their mouth
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55
Levicorpus
Levitates the target by their ankle
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56
Locomotor Mortis
The Leg-Locker curse bounds the target's legs
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57
Mobilicorpus
Moves bodies
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58
Morsmordre
Conjures and projects Lord Voldemort's Dark Mark
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59
Mucus Ad Nauseam
Inflicts an extreme runny nose or cold
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60
Nox!
Reverses the lumos charm, extinguishing a wand's light
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61
Obscuro
Conjures a blindfold
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62
Oculus Reparo
Repairs eyeglasses
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63
Oppugno
Directs an object or person to attack a victim
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64
Periculum
Conjures flares/red sparks
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65
Petrificus Totalus
Temporarily freezes or petrifies the body of the target
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66
Piertotum Locomotor
Incantation used to bring to life inanimate objects and artifacts
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67
Protean Charm
Links objects together for better communication
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68
Reducio
Shrinks an enlarged object to its regular size
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69
Reducto
Reduces the target to pieces
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70
Renneverate
Awakens or revives the target
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71
Reparifors
Heals magical ailments like poisoning or paralysis
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Reparo
Fixes broken objects
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73
Rictusempra
A charm that disarms an opponent by tickling them
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74
Riddikulus
Used to defeat a Boggart, the charm allows the scary creature to assume a comedic form, disarming it
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75
Scourgify
Cleans objects
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76
Sectumsempra
Inflicts severe lacerations and haemorrhaging on the target
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77
Serpensortia
Conjures a live snake
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78
Silencio
Silences the target
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79
Sonorus
Amplifies the witch or wizard's voice
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80
Spongify
Softens the target
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81
Stupefy
The Stunning spell freezes objects and renders living targets unconscious
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82
Unbreakable Vow
A magically binding contract that results in the death of whoever breaks it
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