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The Magic of Coda
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Happy Halloween!

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Vote for Your Favorite Spells

Yer a wizard, Harry!
You are gifted with the ability to perform three spells. Which will you choose?!
You can also provide input into the Ministry of Magic— which spells shouldn’t exist?
See what other Codans think below!
Did you apparate here? Return back to your spells!
Spell Name:
Search
Spell Name
Description
First
Second
Third
Should not exist
1
Apparate
A non-verbal transportation spell that allows a witch or wizard to instantly travel on the spot and appear at another location
8
1
2
Accio
Summons objects
1
1
3
3
Expulso
Explodes Objects
2
4
Tarantallegra
Aimed at the legs, causes uncontrollable dancing movement
1
1
1
5
Ascendio
Propells someone into the air
1
6
Episkey
Heals minor injuries
1
1
7
Muffliato
Creates a buzzing sound in the target's ears to prevent eavesdropping
1
8
Obliviate
Erases the target's memory
1
1
9
Brackium Emendo
Heals broken bones
1
10
Erecto
Allows a witch or wizard to build a structure, like a tent
1
11
Expecto patronum
The Patronus Charm is a powerful projection of hope and happiness that drives away Dementors; a corpeal Patronus takes the the respective animal form of the caster, while a non
2
12
Protego
Casts an invisible shield around the caster, protecting against spells and objects (except for The Killing Curse)
1
13
Wingardium Leviosa
Causes an object to levitate
1
14
Avada Kedavra
Also known as The Killing Curse, the most evil spell in the Wizarding World; one of three Unforgivable Curses; Harry Potter is the only known witch or wizard to survive it
2
15
Crucio
One of three Unforgivable Curses, it causes unbearable pain in the target
2
16
Imperio
One of the three Unforgivable Curses, it places the target under the complete control of the caster
2
17
Legilimens
Invading or navigating another's mind
1
18
Aberto
Opens locked doors
19
Aguamenti
Summons water
20
Alohomora
Unlocks objects
21
Anapneo
Clears someone's airway
22
Aparecium
Reveals secret, written messages
23
Avis
Conjures a small flock of birds
24
Bat- Bogey Hex
Turns the target's boogers into bats
25
Bombardo
Creates an explosion
26
Capacious Extremis
Known as the Extension Charm, it's a complicated spell that can greatly expand or extend the capacity of an object or space without affecting it externally
27
Colloportus
Locks doors
28
Confringo
Explodes objects into flames
29
Confundo
Known as the Confundus Charm, it causes confusion of the target
30
Conjunctivitis Curse
Affects the eyes and sight of a target
31
Crinus Muto
Changes hair color and style
32
Densaugeo
Makes teeth grow quickly
33
Deprimo
Creates great downward pressure
34
Diffindo
Used to precisely cut an object
35
Disapparate
A non-verbal transportation spell that allows a witch or wizard to instantly travel on the spot and leave for another location (apparate is the opposite)
36
Disillusionment Charm
Causes the target to take on the appearance of its surroundings
37
Engorgio
Causes rapid growth in the targeted object
38
Evanesco
Vanishes objects
39
Expelliarmus
Forces an opponent to drop whatever's in their possession
40
Ferula
A healing charm that conjures wraps and bandages for wounds
41
Fidelius Charm
A complex charm that conceals a secret into the soul of a chosen "Secret Keeper;" if a location is the subject of concealment, it becomes undetectable to others
42
Fiendfyre Curse
Conjures destructive, enormous enchanted flames
43
Finite Incantatem A general counter
A general counter-spell that's used to reverse or counter already cast charms
44
Furnunculus Curse
A jinx that causes a breakout of boils or pimples
45
Geminio
Duplicates objects
46
Glisseo
Transforms a staircase into a slide
47
Homenum Revelio
Reveals the presence of another person
48
Homonculus Charm
Detects anyone's true identity and location on a piece of parchment; used to create the Marauder's Map
49
Immobulus
Immobilises living targets
50
Impedimenta
A temporary jinx that slows the movement of the target
51
Impervius
Makes an object waterproof
52
Incarcerous
Conjures ropes
53
Incendio
Conjures flames
54
Langlock
Causes the target's tongue to stick to the roof of their mouth
55
Levicorpus
Levitates the target by their ankle
56
Locomotor Mortis
The Leg-Locker curse bounds the target's legs
57
Mobilicorpus
Moves bodies
58
Morsmordre
Conjures and projects Lord Voldemort's Dark Mark
59
Mucus Ad Nauseam
Inflicts an extreme runny nose or cold
60
Nox!
Reverses the lumos charm, extinguishing a wand's light
61
Obscuro
Conjures a blindfold
62
Oculus Reparo
Repairs eyeglasses
63
Oppugno
Directs an object or person to attack a victim
64
Periculum
Conjures flares/red sparks
65
Petrificus Totalus
Temporarily freezes or petrifies the body of the target
66
Piertotum Locomotor
Incantation used to bring to life inanimate objects and artifacts
67
Protean Charm
Links objects together for better communication
68
Reducio
Shrinks an enlarged object to its regular size
69
Reducto
Reduces the target to pieces
70
Renneverate
Awakens or revives the target
71
Reparifors
Heals magical ailments like poisoning or paralysis
72
Reparo
Fixes broken objects
73
Rictusempra
A charm that disarms an opponent by tickling them
74
Riddikulus
Used to defeat a Boggart, the charm allows the scary creature to assume a comedic form, disarming it
75
Scourgify
Cleans objects
76
Sectumsempra
Inflicts severe lacerations and haemorrhaging on the target
77
Serpensortia
Conjures a live snake
78
Silencio
Silences the target
79
Sonorus
Amplifies the witch or wizard's voice
80
Spongify
Softens the target
81
Stupefy
The Stunning spell freezes objects and renders living targets unconscious
82
Unbreakable Vow
A magically binding contract that results in the death of whoever breaks it
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