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States
Cursed
Description
Player becomes Immune to Spirit. Has no effect on magic or abilities already cast or ongoing. Cursed persists after death but is removed on Respawn. Cursed imparted by an Enchantment cannot be removed in any way while the Enchantment is worn, whether it is active or inactive. If the Enchantment is removed, Cursed is not removed unless otherwise noted.
Abilities
Fragile
Description
Player dies on the next Wound.
Abilities
Frozen
Description
Player may not move, speak, or take any action. Can only be affected by mechanics that work on States in general (such as Release) or Frozen in specific (such as Shatter). Otherwise the player and their carried or worn equipment is not affected by combat, magic, etc.
Abilities
Insubstantial
Description
May not move from their starting location unless otherwise noted. This is different from Stopped in that you can still move your feet.
Are incapable of physically interacting with game items, objectives, or other players in any way unless otherwise noted. This does not prevent you from retrieving equipment.
Can only be affected by mechanics that work on States in general (such as Release) or Insubstantial in specific (such as Dimensional Rift). Player and their carried or worn equipment are otherwise unaffected by combat, magic, etc.
Abilities
Stopped
Description
Player may not move their feet. Unless otherwise noted Magic and Abilities such as Teleport, Blink, Lost, Banish, etc. which allow or require movement fail when targeting a Stopped player.
Abilities
Stunned
Description
Player is unable to act in any manner. May still be affected as per normal.
Abilities
Suppressed
Description
Player unable to cast magic or activate abilities. Has no effect on abilities already activated, magic already cast, Chants already in progress, or enchantments activating such as Phoenix Tears.
Abilities
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