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Miscellaneous Tags
Tag
Description
Abilities
Battlegame Monsters
Alter Gear
Pertains to that which alters the cost or allowance of wielding certain equipment.
Anti-Magic
Pertains to undoing or negating magical effects, usually your opponent’s.
Cooldown
Pertains to changing how quickly an ability can be utilized again, usually through additional or easier Charge uses.
Doomed
Point to someone and say some words that prove casters are OP. They are now dead. Screw them I guess?
Enchantment Bearing Limits
Pertains to altering the natural limits of how many enchantments a player may have cast on them at a time, either by increasing the limit or not counting towards it.
Expulsion
“Pushes” players around, forcing them to move somewhere else, usually away from the caster.
Halt!
Prevents movement for a target player, often through use of a state, such as Stunned or Stopped.
Hawk Questions
A tag just for Hawk. Use this to designate the ones I feel like are a mistake, but have no recourse for fixing.
Ignore Wounds
Pertains to any ability that allows a player to ignore their own wounds.
Ignores Armor
Pertains to any ability that can ignore armor.
Poetic Incantation
Tagging the abilities whose incantations are obnoxiously long poems for grognards.
Recovery
Usually pertains to healing wounds or being revived from death.
Repair
Pertains to fixing equipment such as weapons or armor that has been destroyed or damaged.
Respawn Alteration
Pertains to how, where and when a player respawns during battlegames where spawning is allowed.
Unofficial
Not recognized or included by the current standard Rules of Play. Inquire with your Champion or Monarch before referencing this entry.
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