Download CitySampleCrowd in epic
Open BP Crowd Character and the metahman BP (plan to change clothes)
Assign city crowd skeleton to metahuman
Open SK Base (in crowded city project)
Open Asset Details, Add compatible skeleton SK Mannequin
Open Asset detail by:
Open Metahuman base skeleton, assign the SK base skeleton
Change cloth on metahuman:
Open metahuman BP, Change the cloth, reset the material element everytime after changing
To change facial expression on metahuman:
Open the character facial mesh,
In skeleton page (the blue highlight one below), assign Face Archetype Skeleton (from citycrowd project)
Both body and facial animation not work when placing in sequencer