Add 2 new variables in S Quest Objective structure
Select Quest Giver details in the scene, tick Is Elminate Enemy Objective
Go to BP Component Quest
modify the graph of Elminate Enemy that didn’t work in Pt 6 tutorial:
Add AND node between NOT and Branch
Delete LENGTH and > nodes, add a branch, promote variables below, called Enemy Actors Array:
Remark: better watch the video as the steps above is complicated to show in images