Quest System (with BP provided, UE4)

Enemy Elmination Quest (Pt6A)



Add 2 new variables in S Quest Objective structure
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Select Quest Giver details in the scene, tick Is Elminate Enemy Objective
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Go to BP Component Quest
modify the graph of Elminate Enemy that didn’t work in Pt 6 tutorial:
Add AND node between NOT and Branch
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Delete LENGTH and > nodes, add a branch, promote variables below, called Enemy Actors Array:
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Remark: better watch the video as the steps above is complicated to show in images
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