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My first Coda doc
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Architectural
Create a HexGrid System for gaming
https://www.youtube.com/watch?v=A-1O4BHdkfA&ab_channel=StayAtHomeDev
Create 2 BP actors, name as BP_HexGrid and BP_Tile
Create a BP actor called BP_CubeTile (use as cube instead of Hexagon)
Open it, add Static mesh component, choose the cube as mesh
Open BP HexGrid, add Instance static mesh component
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