Da Vinci Resolve:

Chroma Keying

Method 1:
Create a serial node → Qualifier (dropper) → change HSL to 3D
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Use the dropper to draw 2 lines aside as reference (will show on Qualifier menu)
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Click Invert button next to Qualifier menu
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In node blank space → R click → Add Alpha Output → Connect the blue spot to the node output
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Tick Despill box at Qualifier menu → Set otehr parameters of the Chromakeying (Denoise, Clean White, Clean Black....)

Method 2:
Edit tab → Effects Library → Type 3D Keyer → Drag it to the timeline clip →
In 3D Keyer menu → Effects → Choose Pick Dropper → change Transform to Fusion Overlay
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Draw lines with arrow cursor on the scene to remove the green screen
Back to effect menu, go to Output → change Final Composite to Alpha Highlight B&W (it brings up Matte Finesse, adjust the Clean white/black value to make the figure fully white → Tick Despill box
Method 3:
Fusion → Shift+Space bar (open fx effect menu) → Type DeltaKeyer → Add
In Delta Key menu
→ Background color (new window pop) → Pick Screen Color → Point the dropper in green screen area on the scene → Ok
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Back to Delta key menu, Matte → View Mode: Matte → Adjust Low and High side of Threshold till the character totally white → Back to Final View in View Mode
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