We don’t do fluff. And we don’t deal in opinions.
The most cited reason customers buy a tabletop game is simple: “It looked fun.”
But most creators can’t explain why their product feels fun — or if it actually is. That’s a problem.
At Indiverse Continuum, we believe that fun is real, observable, and measurable. Our method is built to help you stop guessing, and start building traction based on what your game actually does — not what people say about it.
1. Observe Behaviour, Ignore Everything Else
Play-testers will smile. Friends will say nice things. But unless players come back to the table, bring others with them, or share your game unprompted — these are not validated.
We focus on:
Repeat plays from strangers Increasing order sizes from retailers Unpaid traffic or print-and-play downloads Signals that your game sells itself (referrals, word of mouth, demo table return rate) If it isn’t spreading naturally, it’s not fitting - yet. We’ll help you get there.
2. Make Everything Measurable
Marketing must be trackable, period. If you're sending emails, we want open rates and clickthrough's. If you're demoing, we want to track specific and narrow retention signals. If you're testing messaging, we want clear results comparisons.
We’ll help you set benchmarks for:
“Fun-to-conversion” ratios Organic vs paid acquisition Demo performance (return players, self-reported buzz) Our goal is to teach you to spot weak signals early — and act on them with confidence.
3. We Build Repeatable Processes, Not One-Off Hacks
Your next game deserves the same clarity as this one. Continuum gives you a structured approach to:
Messaging iteration and validation Customer motivation mapping You won’t just walk away with a polished page — you’ll walk away knowing how to build one that works again and again.
4. We Know You’re A Creator
And so everything we do — every framework, every copy test, every positioning session — is built to scale, to become a part of your permanent toolset.
We’re here to help you build great games, and not only games you can be proud of, but products that the market actually views as great.