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Physically Based Auto Depth of Field
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Physically Based Auto Depth of Field
Physically Based Auto Depth of Field
Features
Compatibility
FAQ
Limitations
Known Issues
Documentation 1.3+
Releases
Support and Feedback
Tutorials
HIBIKI support
Roadmap
HIBIKI feedback
Glossary
Features
Compatibility
Have great ideas of values reports and feedback? we’d love to hear form you
Roadmap
Render Pipeline
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Editor Version
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Cinemachine
Render Pipeline
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Editor Version
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Cinemachine
1
HDRP
✓
Supported
2019.4.x LTS
✓
Legacy
2.8
2
URP
✓
Supported (Bokeh mode)
2020.3.x LTS
✓
Supported
Legacy
2.8
3
Built-in RP
✗
Not in Scope
2021.3.x LTS
✓
Supported
2.9
4
2022.3.x LTS
✓
Supported
2.9
5
Unity 6
-
Major only
3
There are no rows in this table
*
Cinemachine 3.0 will not be supported until Unity 6 despite being available in 2022.3
Render System
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Render System
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1
XR
-
Tested in limited scenario, generally is working, performance may vary
Link to test video
2
DXR
✓
Path tracing not supported at runtime
3
There are no rows in this table
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