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Environments 2 - Synced to students

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Planning

Description

This planning is here to help you keep track if you are on schedule, yes or no.
Environments 2
0
Title
Description
1
Week 01
Find concept(s)/reference (3 concepts)
Make blockout
2
Week 02
No more blockout meshes visible
Placed assets
First lighting pass
3
Week 03
Second lighting pass
Refine
Final feedback Assignment 1
4
Deadline Assignment 1
10th of March
5
Week 04
Find reference/concept(s) (3 concepts)
Make blockout and place assets
First lighting pass
6
Week 05
All assets placed in
Second lighting pass
7
Week 06
Almost finished Assignment 2
Fixing last mistakes/micro details
8
Deadline Assignment 2
31st of March
9
Easter Vacation
10
Easter Vacation
11
Week 07
Find concepts/references
Think what you want to do, which tool(s) to use.
For ex. Work with landscape tool, vertex painting, advanced shaders, etc..
Make blockout
Gather at least 3 portfolio’s
Define camera
12
Week 08
Start placing assets
First lighting pass
13
Week 09
No more blockout meshes visible
Populated with assets
14
Week 10
Second lighting pass
Focus on lighting
15
Week 11
Focus on details/mistakes
Dive deeper into your technical details and fix
For ex. Vertex painting, landscape, etc..
16
Week 12
Troubleshooting
Focus on optimization
Final feedback and tweaks
17
Deadline EXAM
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