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Environments 2 - Old
Environments 2
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Handy links
Knowledge & Tutorials
William Faucher:
William Faucher
Roadmap UE5:
Unreal Engine Public Roadmap
Prismatica Dev:
PrismaticaDev
Stylized Station:
Stylized Station
Set up Lighting - Part 01:
How To Set Up Lighting for Games in Unreal Engine: Part 1
Set up Lighting - Part 02:
How To Set Up Lighting for Games in Unreal Engine: Part 2
Understanding Color:
UNDERSTANDING COLOR - Composition and Harmony for Painters
Joshua Toonen:
Josh Toonen
Create Floors:
Creating Detailed Floors for Games Using Trim Sheets + Tiling Textures (UE5)
Hide Tileables:
The Secret to Hide TEXTURE REPETITION in Unreal Engine 5: 4 PRO TIPS - UE5 Tutorial
How to texture large assets:
EVERYTHING You Need To Get Started Texturing Large Game Assets
Blending assets:
UE5 Runtime Virtual Texturing Tutorial
How do mip maps work:
Unreal Engine: How to optimize textures to the best possible quality with MipMaps
The Level Design Book:
The Level Design Book | The Level Design Book
Inspiration & Portfolios
Koooolalala:
koooolalala
Rodrigo De Deus:
Senior Environment/ lighting/ Bell de Deus
Artist life:
Getting a Grip as an Artist in the Games Industry: Pluralsight Interview , Clinton Crumpler
Jakob Keudel:
Jakob Keudel
Dirk Lalleman:
Dirk Lalleman
Forums
Polycount:
Polycount Forum
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